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Community

Agent A: A puzzle in disguise on Mac

Reported working by the community, not yet run by Highball. Community consensus (AppleGamingWiki, r/macgaming); unverified by Highball.

no dated Highball run yet Steam 801480 1 community report

Which renderer to use

Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.

RendererVerdictEvidence
DXVKDirect3D 9-11 over VulkanUntestedno report yet — send one
DXMTDirect3D 11 over MetalUntestedno report yet — send one
D3DMetalApple's Game Porting ToolkitReported1 report

No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.

Notes

The Windows version doesn't get past the title screen in one report on an M1, with D3DMetal or DXMT, the Epic copy: the game says Authentication failed. The Epic purchase includes a Mac version, which works for the same player through Highball 0.10.27 (highball-db#943). A Unity game, Direct3D 11.

Known issues

Provenance

Reported by udance4ever (highball-db#943, 2026-11-03), Apple M1, macOS 27.2, Highball 0.10.24, engine x64-sikarugir10.0_6-r29, D3DMetal, rated 2 of 5 after 1 minutes: the title screen says Authentication failed. The log has D3DMetal's 'Unsupported: IDXGIResource::GetSharedHandle', then crash dumps and the Epic overlay's crash reporter starting, the Epic copy. Not verified by the maintainer. udance4ever again in a comment on highball-db#943 (2026-11-03): the same Authentication failed with DXMT. The game has an Epic Mac version, which the reporter will try once Highball can install Epic Mac versions (highball#361). udance4ever again on highball-db#943 (2026-11-12): the Epic Mac version, installed through Highball 0.10.27, works. It opens a web page to sign in to Epic at launch, and a DualSense works, though it's a point and click game played with the mouse.

Before installing anything, it is worth checking whether the game already ships a native Mac build.

Common questions

Does Agent A: A puzzle in disguise work on Mac?

Agent A: A puzzle in disguise has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. This comes from community reports rather than a Highball test run, so treat it as a reasonable expectation rather than a guarantee.

Contribute a result

This page is generated from an open database. If you have run Agent A: A puzzle in disguise on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.

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