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Among Us on Mac

Reported working by the community, not yet run by Highball, using the DXMT renderer. Community consensus (AppleGamingWiki, r/macgaming); unverified by Highball.

no dated Highball run yet Steam 945360 6 community reports

Which renderer to use

Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.

RendererVerdictEvidence
DXVKDirect3D 9-11 over VulkanUntestedno report yet — send one
DXMTDirect3D 11 over MetalReported4 reports
D3DMetalApple's Game Porting ToolkitUntestedno report yet — send one

No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.

Notes

Reported perfect on DXMT on the default engine, a short session. Online play is the whole game and the reporter did not say whether a lobby was joined. Measured on an M4 with macOS 27.0 on 2026-09-30, DXMT, the first menus only (age check and sign-in screen), not played. On engine r13 the current 64-bit build often closed by itself right after starting on DXMT, which engine r15 fixes, see known issues. A 57-minute session on an M4 rated it playable, the one flaw being lost input after switching to another app, the focus fault that engine r15 fixes. Checked here on 2026-10-05 on an M4 with engine r21 (DEP kept on), DXMT: the main menu comes up with the age verification dialog at 90 s; not played past it.

Known issues

Provenance

Reported by halonsoluis (highball-db#29, 2026-09-13), Apple M2 Pro, macOS 26.5, Highball 0.9.9, engine x64-sikarugir10.0_6-r2, DXMT, rated 5 of 5 after 3 minutes. sususuus12 (highball-db#267, 2026-09-30), Apple M4, macOS 27.0, Highball 0.9.28, engine x64-sikarugir10.0_6-r5, graphics mode not stated, rated 4 of 5 after 57 minutes, with input lost after switching away. QwertyOfficial (highball-db#486, 2026-10-14), Apple M1, macOS 27.0.1, Highball 0.10.10, engine x64-sikarugir10.0_6-r21, DXMT, recipes steam and vcrun2022, rated 5 of 5 after 31 minutes. Not verified by the maintainer. blueboomer7 (highball-db#913, 2026-11-02), Apple M2 Pro, macOS 26.7.1, Highball 0.10.22, engine x64-sikarugir10.0_6-r28, DXMT, rated 5 of 5 after 121 minutes: a stable 60 fps, in a large window rather than fullscreen.

Before installing anything, it is worth checking whether the game already ships a native Mac build.

Common questions

Does Among Us work on Mac?

Among Us has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. This comes from community reports rather than a Highball test run, so treat it as a reasonable expectation rather than a guarantee.

Which renderer should I use for Among Us?

DXMT. Highball can translate Direct3D through DXVK, DXMT or Apple's D3DMetal, and the right choice varies by game. The database records DXMT for Among Us. Highball uses it automatically when the game has a row; to set it by hand, open Settings, then Environments.

Contribute a result

This page is generated from an open database. If you have run Among Us on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.

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