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Astrologaster on Mac

Reported working by the community, not yet run by Highball, using the D3DMetal renderer. Community consensus (AppleGamingWiki, r/macgaming); unverified by Highball.

no dated Highball run yet Steam 742520 1 community report

Which renderer to use

Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.

RendererVerdictEvidence
DXVKDirect3D 9-11 over VulkanUntestedno report yet — send one
DXMTDirect3D 11 over MetalUntestedno report yet — send one
D3DMetalApple's Game Porting ToolkitReported1 report

No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.

Notes

Steam has a Mac version too, which the reporter found broken (they are working with the developer). The Windows version through Highball starts but hangs on Loading after New Game or Continue, which matches a hang Windows players describe in the game's Steam discussions, so it may not be Highball's. The developer reproduced the hang and ties it to macOS 27 (highball-db#479, 2026-10-14). Since then the developer has fixed the Mac version, which is the way to play it now (the reporter, 2026-10-19). ProtonDB reports the Windows version running on Linux, so the Loading hang looks specific to Wine on macOS.

Known issues

Provenance

Reported by udance4ever (highball-db#479, 2026-10-14), Apple M1, macOS 27.0.1, Highball 0.10.15, engine x64-sikarugir10.0_6-r26, D3DMetal, recipes steam, controller-sdl, corefonts, dotnet48, vcrun2022, bloody-spell and xact, rated 2 of 5: stuck on Loading for 29 minutes after starting or continuing a game. Not verified by the maintainer.

Before installing anything, it is worth checking whether the game already ships a native Mac build.

Common questions

Does Astrologaster work on Mac?

Astrologaster has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. This comes from community reports rather than a Highball test run, so treat it as a reasonable expectation rather than a guarantee.

Which renderer should I use for Astrologaster?

D3DMetal. Highball can translate Direct3D through DXVK, DXMT or Apple's D3DMetal, and the right choice varies by game. The database records D3DMetal for Astrologaster. Highball uses it automatically when the game has a row; to set it by hand, open Settings, then Environments.

Contribute a result

This page is generated from an open database. If you have run Astrologaster on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.

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