Which renderer to use
Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.
| Renderer | Verdict | Evidence |
|---|---|---|
| DXVKDirect3D 9-11 over Vulkan | Untested | no report yet — send one |
| DXMTDirect3D 11 over Metal | Untested | no report yet — send one |
| D3DMetalApple's Game Porting Toolkit | Untested | no report yet — send one |
No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.
Notes
This game has a native macOS version on Steam, so the Mac Steam app runs it directly without Highball. The Windows build was reported playable through Highball after two minutes, mode not stated, so this says it starts and renders. Online PvP: the game's own anti-cheat is not recorded here, so a ban risk on the Windows build under Wine cannot be ruled out. No measurement here yet.
Provenance
Reported by willie (highball-db#107, 2026-09-17), Apple M4 Pro, macOS 27.0 as entered, Highball 0.9.23, engine x64-sikarugir10.0_6-r3, graphics mode not stated, rated 4 of 5 (playable, minor issues) after 2 minutes. Not verified by the maintainer.
Before installing anything, it is worth checking whether the game already ships a native Mac build.
Common questions
Does Combat Master work on Mac?
Combat Master has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. This comes from community reports rather than a Highball test run, so treat it as a reasonable expectation rather than a guarantee.
Contribute a result
This page is generated from an open database. If you have run Combat Master on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.