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Company of Heroes 3 on Mac

Reported working by the community, not yet run by Highball, using the D3DMetal renderer. Community consensus (AppleGamingWiki, r/macgaming); unverified by Highball.

no dated Highball run yet Steam 1677280

Which renderer to use

Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.

RendererVerdictEvidence
DXVKDirect3D 9-11 over VulkanUntestedno report yet — send one
DXMTDirect3D 11 over MetalUntestedno report yet — send one
D3DMetalApple's Game Porting ToolkitReportedcommunity reports

No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.

Notes

Single-player plays on the Wine 10 engine with D3DMetal, about 50 fps on the Metal HUD at 2560x1440 in the campaign, after a manual fix for a start-up crash. Multiplayer needs Microsoft's ucrtbase.dll: with Wine's own, matches desync. Both fixes are by hand for now; Highball's recipes cannot yet move or copy a game's own files. The reporter found the Wine 11 engine (r19) desyncs the same way, and Steam's window draws black there with Microsoft's ucrtbase, so stay on the Wine 10 engine.

Provenance

Reported by sgoger (highball-db#358, 2026-10-06), the Steam copy v5.1.50313.0, Apple M4 Pro, macOS 27.0, Highball 0.10.3, engine x64-sikarugir10.0_6-r19, D3DMetal, rated 3 of 5. The workaround and causes below are the reporter's; not verified by the maintainer.

Before installing anything, it is worth checking whether the game already ships a native Mac build.

Common questions

Does Company of Heroes 3 work on Mac?

Company of Heroes 3 has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. This comes from community reports rather than a Highball test run, so treat it as a reasonable expectation rather than a guarantee.

Which renderer should I use for Company of Heroes 3?

D3DMetal. Highball can translate Direct3D through DXVK, DXMT or Apple's D3DMetal, and the right choice varies by game. The database records D3DMetal for Company of Heroes 3. Highball uses it automatically when the game has a row; to set it by hand, open Settings, then Environments.

Contribute a result

This page is generated from an open database. If you have run Company of Heroes 3 on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.

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