Which renderer to use
Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.
| Renderer | Verdict | Evidence |
|---|---|---|
| DXVKDirect3D 9-11 over Vulkan | Untested | no report yet — send one |
| DXMTDirect3D 11 over Metal | Reported | 1 report |
| D3DMetalApple's Game Porting Toolkit | Untested | no report yet — send one |
No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.
Notes
Reported perfect on DXMT twice on an M1 Pro: at High settings with no frame drops on the r2 engine, and over a three-hour session on the r3 engine. No measurement here yet. A third report rates it perfect on D3DMetal too (M2 Max, two minutes), so both modes have a clean report.
Provenance
Reported by barryloh (highball-db#81, 2026-09-16), Apple M1 Pro, macOS 26.5.1, Highball 0.9.15, engine x64-sikarugir10.0_6-r2, DXMT, rated 5 of 5 on High settings with no frame drops. Session length not stated. Not verified by the maintainer. A second report by juancarlosf2 (highball-db#128, 2026-09-18): rated 5, perfect, on DXMT, Apple M1 Pro, macOS 26.6.2, engine x64-sikarugir10.0_6-r3, Highball 0.9.23, 190 minutes played through Highball. A third report by ftorresdw (highball-db#141, 2026-09-19): rated 5, perfect, D3DMetal, Apple M2 Max, macOS 26.6.2, engine x64-sikarugir10.0_6-r3, Highball 0.9.23, 2 minutes played through Highball. A second reporter (highball-db#176, 2026-09-21): rated 4, playable with minor issues, Apple M5, macOS 26.6.2, engine x64-sikarugir10.0_6-r5, Highball 0.9.32, DXMT, 32 minutes played, with the note that fullscreen leaves a notch on their MacBook and windowed works just as well.
Before installing anything, it is worth checking whether the game already ships a native Mac build.
Common questions
Does Dimraeth work on Mac?
Dimraeth has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. This comes from community reports rather than a Highball test run, so treat it as a reasonable expectation rather than a guarantee.
Which renderer should I use for Dimraeth?
DXMT. Highball can translate Direct3D through DXVK, DXMT or Apple's D3DMetal, and the right choice varies by game. The database records DXMT for Dimraeth. Highball uses it automatically when the game has a row; to set it by hand, open Settings, then Environments.
Contribute a result
This page is generated from an open database. If you have run Dimraeth on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.