Which renderer to use
Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.
| Renderer | Verdict | Evidence |
|---|---|---|
| DXVKDirect3D 9-11 over Vulkan | Untested | no report yet — send one |
| DXMTDirect3D 11 over Metal | Reported | 1 report |
| D3DMetalApple's Game Porting Toolkit | Untested | no report yet — send one |
No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.
Notes
Playable on an M5 Pro with DXMT on the Wine 11 engine r31, about 15 minutes in game, with frame drops now and then when loading in. An online game.
Known issues
Frame drops now and then when loading in (M5 Pro, DXMT, Wine 11 r31)
What helps none known
Why not diagnosed
Provenance
Reported by Ascension1634 (highball-db#1033, 2026-11-06), Apple M5 Pro, macOS 27.0.1, Highball 0.10.26, engine x64-crossover26.3-r31, DXMT, rated 4 of 5 after 10 minutes: about 15 minutes in game, with frame drops now and then when loading in, barely noticed. Not verified by the maintainer.
Before installing anything, it is worth checking whether the game already ships a native Mac build.
Common questions
Does Fallout 76 work on Mac?
Fallout 76 has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. This comes from community reports rather than a Highball test run, so treat it as a reasonable expectation rather than a guarantee.
Contribute a result
This page is generated from an open database. If you have run Fallout 76 on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.