Which renderer to use
Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.
| Renderer | Verdict | Evidence |
|---|---|---|
| DXVKDirect3D 9-11 over Vulkan | Untested | no report yet — send one |
| DXMTDirect3D 11 over Metal | Untested | no report yet — send one |
| D3DMetalApple's Game Porting Toolkit | Untested | no report yet — send one |
No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.
Notes
Fallout Sonora is a free total conversion of Fallout 2 (a Windows program, not on Steam). Reported playable with minor issues on an M4 Max on the Wine 11 engine (r5) after 42 minutes of play; the reporter did not say which graphics mode or what the minor issues were. Run it as a Windows program in Highball (Add, A Windows program I have).
Provenance
community report on highball-db#21 (HappySmurfday, Apple M4 Max, macOS 27.0, engine x64-crossover26.3-r5, 2026-09-11), sent from Highball's after-play report after 42 minutes
Before installing anything, it is worth checking whether the game already ships a native Mac build.
Common questions
Does Fallout Sonora work on Mac?
Fallout Sonora has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. This comes from community reports rather than a Highball test run, so treat it as a reasonable expectation rather than a guarantee.
Contribute a result
This page is generated from an open database. If you have run Fallout Sonora on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.