Which renderer to use
Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.
| Renderer | Verdict | Evidence |
|---|---|---|
| DXVKDirect3D 9-11 over Vulkan | Untested | no report yet — send one |
| DXMTDirect3D 11 over Metal | Reported | 1 report |
| D3DMetalApple's Game Porting Toolkit | Untested | no report yet — send one |
No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.
Notes
Taken to be BrianMPZ's free fan game on itch.io (brian-mpz.itch.io/fnaf-online), going by the name. Reported perfect on an M1 with DXMT on the Wine 11 engine r29 over 9 minutes.
Provenance
Reported by Florexxxx (highball-db#1191, 2026-11-13), Apple M1, macOS 27.0, Highball 0.10.26, engine x64-crossover26.3-r29, DXMT, rated 5 of 5 after 9 minutes: taken to be BrianMPZ's fan game on itch.io by its name, the report gives no store. Not verified by the maintainer.
Before installing anything, it is worth checking whether the game already ships a native Mac build.
Common questions
Does FNAF Online Multiplayer work on Mac?
FNAF Online Multiplayer has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. This comes from community reports rather than a Highball test run, so treat it as a reasonable expectation rather than a guarantee.
Contribute a result
This page is generated from an open database. If you have run FNAF Online Multiplayer on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.