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Verified

Forza Horizon 6 on Mac

Verified by Highball on Apple Silicon, using the D3DMetal renderer.

last confirmed 2026-10-05 Steam 2483190

Which renderer to use

Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.

RendererVerdictEvidence
DXVKDirect3D 9-11 over VulkanUntestedno report yet — send one
DXMTDirect3D 11 over MetalDoes not workDirectX 12 only, DXMT has no DirectX 12
D3DMetalApple's Game Porting ToolkitRecommendedrun by Highball on Apple Silicon

Last confirmed 2026-10-05. That run predates per-report engine and macOS logging, so those are not recorded for it. A newer report would carry both.

Notes

Plays from the intro through races and free roam on the Wine 11 engine r18 (D3DMetal 4), macOS 27 only. Base M4 at 1080p: 28 fps on High, 38 on Medium with FSR Balanced, 50 on Very Low; 39 to 48 in a race at Medium. The recipe sets the engine and the graphics card D3DMetal reports (the AMD default crashes the game). Xbox sign-in once, by code at microsoft.com/link. Built-in Benchmark Mode shows a black screen. Online play and controllers not tested. A player on an M5 Max played 25 minutes on 0.10.12 and rated it playable with workarounds, without naming them.

One-click setup

Highball ships a recipe for Forza Horizon 6: open the game in your Library and apply it. The recipe carries the tested renderer and any per-game fixes, so you don't have to reproduce them by hand. Read the recipe.

Provenance

verified locally on Apple Silicon (M4, 32 GB), macOS 27.0, Wine 11 engine r18 release candidate with D3DMetal 4.0b2, 2026-10-05. Arachne1111 (highball-db#390, 2026-10-08): rated 3, playable with workarounds, after 25 minutes, Apple M5 Max, macOS 27.0.1, Highball 0.10.12, engine x64-crossover26.3-r18, D3DMetal, Windows 11, 192 dpi, AVX advertised, the forza-horizon-6 recipe applied.

Before installing anything, it is worth checking whether the game already ships a native Mac build.

Common questions

Does Forza Horizon 6 work on Mac?

Forza Horizon 6 has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. Highball has run it on Apple Silicon (last confirmed 2026-10-05).

Which renderer should I use for Forza Horizon 6?

D3DMetal. Highball can translate Direct3D through DXVK, DXMT or Apple's D3DMetal, and the right choice varies by game. The database records D3DMetal for Forza Horizon 6, and applying the Forza Horizon 6 recipe sets it for you.

Is there a one-click setup for Forza Horizon 6?

Yes. Highball ships a recipe for Forza Horizon 6 that sets the tested renderer and any per-game fixes. Open the game in your Library and apply it.

Contribute a result

This page is generated from an open database. If you have run Forza Horizon 6 on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.

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