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Grand Theft Auto V Enhanced on Mac

Reported working by the community, not yet run by Highball, using the vkd3d-proton renderer. Community consensus (AppleGamingWiki, r/macgaming); unverified by Highball.

no dated Highball run yet Steam 3240220 1 community report

Which renderer to use

Highball can run each game through four different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.

RendererVerdictEvidence
DXVKDirect3D 9-11 over VulkanUntestedno report yet — send one
DXMTDirect3D 11 over MetalReported1 report
D3DMetalApple's Game Porting ToolkitUntestedno report yet — send one
vkd3d-protonDirect3D 12 over VulkanReportedcommunity reports

No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.

Notes

Starts under vkd3d, refuses under D3DMetal, and neither finishes. The game needs Highball's Wine 11 engine (CrossOver 26.3 base) and two graphics modes in one process tree: the Rockstar Games Launcher signs in under DXMT, the game is DirectX 12 only. Under D3DMetal it quits at once with ERR_GFX_D3D_NOD3D12, and what causes that is NOT yet known: the game creates a D3D12 device, makes 137 capability queries that all succeed, creates a DXGI factory and enumerates an adapter, and then refuses. Under vkd3d it reaches the story-mode loading screen at 53-62 fps and then loses the GPU device because MoltenVK cannot translate some of its shaders to Metal. Turn BattlEye off in the launcher first (Settings > My installed games), its driver cannot load under Wine. GTA Online is out of reach regardless. If sign-in is refused with #1.000.7, set the Mac's clock (see the rockstar recipe).

Known issues

Anti-cheat present: BattlEye. GTA Online only; BattlEye's Linux/Proton support does not extend to macOS. See how anti-cheat works on Mac.

Provenance

tested locally on Apple Silicon (M1 Pro, macOS 26.6.2, engine x64-crossover26.3-r4) on 2026-09-08: it launches and loads under vkd3d and the GPU device is then lost, twice, at default and at minimum settings

Before installing anything, it is worth checking whether the game already ships a native Mac build.

Common questions

Does Grand Theft Auto V Enhanced work on Mac?

Grand Theft Auto V Enhanced has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. This comes from community reports rather than a Highball test run, so treat it as a reasonable expectation rather than a guarantee.

Which renderer should I use for Grand Theft Auto V Enhanced?

vkd3d-proton. Highball can translate Direct3D through DXVK, DXMT, Apple's D3DMetal or vkd3d-proton, and the right choice varies by game. The database records vkd3d-proton for Grand Theft Auto V Enhanced. Highball uses it automatically when the game has a row; to set it by hand, open Settings, then Environments.

Contribute a result

This page is generated from an open database. If you have run Grand Theft Auto V Enhanced on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.

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