Which renderer to use
Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.
| Renderer | Verdict | Evidence |
|---|---|---|
| DXVKDirect3D 9-11 over Vulkan | Untested | no report yet — send one |
| DXMTDirect3D 11 over Metal | Untested | no report yet — send one |
| D3DMetalApple's Game Porting Toolkit | Reported | 1 report |
No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.
Notes
Does not start in Highball: a black window on D3DMetal and DXMT (Epic, M1). The game ships miHoYo's anti-cheat, which is listed as broken under Wine on Linux as well, so it is most likely out of reach.
Known issues
A black window on D3DMetal and DXMT
What helps none
Why assumed: the game's anti-cheat, which fails under Wine on Linux too. Not measured
Provenance
Reported by udance4ever (highball-db#798, 2026-10-29), the Epic copy, Apple M1, macOS 27.0.1, Highball 0.10.22, engine x64-sikarugir10.0_6-r28, D3DMetal with AVX advertised, rated 1 of 5: a black window, the same on DXMT. Not verified by the maintainer.
Before installing anything, it is worth checking whether the game already ships a native Mac build.
Common questions
Does Honkai: Star Rail work on Mac?
Honkai: Star Rail has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. This comes from community reports rather than a Highball test run, so treat it as a reasonable expectation rather than a guarantee.
Contribute a result
This page is generated from an open database. If you have run Honkai: Star Rail on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.