Which renderer to use
Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.
| Renderer | Verdict | Evidence |
|---|---|---|
| DXVKDirect3D 9-11 over Vulkan | Untested | no report yet — send one |
| DXMTDirect3D 11 over Metal | Untested | no report yet — send one |
| D3DMetalApple's Game Porting Toolkit | Reported | 1 report |
No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.
Notes
Reported playable on an M1 with D3DMetal over 11 minutes, smooth at about 45 fps in fights. The cutscenes jitter at 30 fps on the default Wine 10 engine, and on a Wine 11 engine their colors are wrong too. The Metal HUD in the reporter's screenshots counts only two draws a frame in a cutscene on Wine 10 and nine on Wine 11, so they are most likely videos rather than scenes drawn in real time (inferred, not checked).
Known issues
Cutscenes jitter at 30 fps while the fights run smoothly (M1, D3DMetal, Wine 10 r29)
What helps none known. They play through with the jitter, or can be skipped
Why not diagnosed
On a Wine 11 engine the cutscenes show a green line across the screen and wrong colors, grey with green and magenta patches (M1, D3DMetal from GPTK 4.0b3)
What helps stay on the default Wine 10 engine, where the colors are right
Why not diagnosed
The game doesn't take Steam Input
What helps remap the buttons in the game's Options, as the reporter did
Why not diagnosed
Provenance
Reported by udance4ever (highball-db#968, 2026-11-04), Apple M1, macOS 27.2, Highball 0.10.25, engine x64-sikarugir10.0_6-r29, D3DMetal, rated 4 of 5 after 11 minutes: smooth at about 45 fps in fights, without the echoing sound effects of Injustice: Gods Among Us (highball-db#934). The cutscenes jitter at 30 fps, and on a Wine 11 engine (D3DMetal from GPTK 4.0b3 per the Metal HUD) they also show a green line across the screen and wrong colors. The game doesn't take Steam Input, and its buttons can be remapped in its Options. Not verified by the maintainer.
Before installing anything, it is worth checking whether the game already ships a native Mac build.
Common questions
Does Injustice 2 work on Mac?
Injustice 2 has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. This comes from community reports rather than a Highball test run, so treat it as a reasonable expectation rather than a guarantee.
Contribute a result
This page is generated from an open database. If you have run Injustice 2 on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.