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Community

Kingdom Two Crowns on Mac

Reported working by the community, not yet run by Highball, using the DXMT renderer. Community consensus (AppleGamingWiki, r/macgaming); unverified by Highball.

no dated Highball run yet Steam 701160

Which renderer to use

Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.

RendererVerdictEvidence
DXVKDirect3D 9-11 over VulkanUntestedno report yet — send one
DXMTDirect3D 11 over MetalReportedcommunity reports
D3DMetalApple's Game Porting ToolkitUntestedno report yet — send one

No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.

Notes

Two reporters in one day rated it playable with unspecified minor issues after two-minute sessions on the r5 engine, one on DXMT on an M5 Pro with macOS 26.6.2, one on an M1 with macOS 26.5.2 (mode not stated), so the reports cover launch and the opening rather than a long run; frame rate not recorded yet.

Provenance

Reported by sahildave (highball-db#151, 2026-09-20): rated 4, playable with minor issues, Apple M5 Pro, macOS 26.6.2, engine x64-sikarugir10.0_6-r5, Highball 0.9.32, 2 minutes played through Highball; the environment ran DXMT with msync and the steam recipe (from the report's settings field). The minor issues were not described. Not run here. indhuja (highball-db#153, 2026-09-20): rated 4, playable with minor issues, Apple M1, macOS 26.5.2, engine x64-sikarugir10.0_6-r5, Highball 0.9.28, 2 minutes played through Highball; graphics mode and the minor issues not stated.

Before installing anything, it is worth checking whether the game already ships a native Mac build.

Common questions

Does Kingdom Two Crowns work on Mac?

Kingdom Two Crowns has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. This comes from community reports rather than a Highball test run, so treat it as a reasonable expectation rather than a guarantee.

Which renderer should I use for Kingdom Two Crowns?

DXMT. Highball can translate Direct3D through DXVK, DXMT or Apple's D3DMetal, and the right choice varies by game. The database records DXMT for Kingdom Two Crowns. Highball uses it automatically when the game has a row; to set it by hand, open Settings, then Environments.

Contribute a result

This page is generated from an open database. If you have run Kingdom Two Crowns on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.

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