Which renderer to use
Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.
| Renderer | Verdict | Evidence |
|---|---|---|
| DXVKDirect3D 9-11 over Vulkan | Untested | no report yet — send one |
| DXMTDirect3D 11 over Metal | Reported | 1 report |
| D3DMetalApple's Game Porting Toolkit | Untested | no report yet — send one |
No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.
Notes
cloth simulation fixed (the changelog's words). One player report on an M1 Pro with the Epic copy rates it perfect on DXMT on the default engine with Highball's frame cap at 60, over several days of play. BattlEye is the multiplayer side's anti-cheat and the report does not say whether multiplayer was tried. No frame rate was given and nothing was measured here.
Provenance
DXMT changelog v0.72 (github.com/3Shain/dxmt/releases), and since reported by a player: rhaerae (highball-db#286, 2026-10-02), the Epic Games copy, Apple M1 Pro, macOS 27.0, Highball 0.9.39, engine x64-sikarugir10.0_6-r11, DXMT, frame cap 60, rated 5 of 5. The report logged 1 minute through Highball and the reporter adds that they have played for more than three days with nothing wrong. Not run here.
Before installing anything, it is worth checking whether the game already ships a native Mac build.
Common questions
Does Mount & Blade II: Bannerlord work on Mac?
Mount & Blade II: Bannerlord has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. It is named as working or fixed in upstream release notes. Highball has not run it, so treat this as a strong report rather than a verified result.
Which renderer should I use for Mount & Blade II: Bannerlord?
DXMT. Highball can translate Direct3D through DXVK, DXMT or Apple's D3DMetal, and the right choice varies by game. The database records DXMT for Mount & Blade II: Bannerlord. Highball uses it automatically when the game has a row; to set it by hand, open Settings, then Environments.
Contribute a result
This page is generated from an open database. If you have run Mount & Blade II: Bannerlord on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.