Which renderer to use
Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.
| Renderer | Verdict | Evidence |
|---|---|---|
| DXVKDirect3D 9-11 over Vulkan | Untested | no report yet — send one |
| DXMTDirect3D 11 over Metal | Reported | community reports |
| D3DMetalApple's Game Porting Toolkit | Untested | no report yet — send one |
No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.
Notes
Reported perfect on DXMT on an M4 with the steam, corefonts and vcrun2022 recipes on the Wine 10 engine r5, and playable on D3DMetal on an M1 with the Wine 11 engine r12. The MSCLoader mod loader needs winhttp=n,b in the DLL overrides field, not the environment variables box, and both reporters run it that way (highball#203 was that mix-up, and the loader works for them since). The M1 report has some stutter where there are many light sources, which the reporter puts down to the game being CPU-bound. No frame rate was given and nothing was measured here.
Provenance
Reported by t0nn-1 (highball-db#225, 2026-09-26), Apple M4, macOS 27.0, Highball 0.9.33, engine x64-sikarugir10.0_6-r5, DXMT (the environment's mode), rated 5 of 5 after 6 minutes, with the DLL overrides version=n,b;winmm=n,b;winhttp=n,b set. nik-19201 (highball-db#245, 2026-09-28), Apple M1, macOS 27.0, Highball 0.9.39, engine x64-crossover26.3-r12, D3DMetal, rated 4 after 32 minutes, frame cap 60, DLL override winhttp=n,b, recipes steam and vcrun2022. Not verified by the maintainer.
Before installing anything, it is worth checking whether the game already ships a native Mac build.
Common questions
Does My Summer Car work on Mac?
My Summer Car has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. This comes from community reports rather than a Highball test run, so treat it as a reasonable expectation rather than a guarantee.
Which renderer should I use for My Summer Car?
DXMT. Highball can translate Direct3D through DXVK, DXMT or Apple's D3DMetal, and the right choice varies by game. The database records DXMT for My Summer Car. Highball uses it automatically when the game has a row; to set it by hand, open Settings, then Environments.
Contribute a result
This page is generated from an open database. If you have run My Summer Car on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.