Which renderer to use
Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.
| Renderer | Verdict | Evidence |
|---|---|---|
| DXVKDirect3D 9-11 over Vulkan | Untested | no report yet — send one |
| DXMTDirect3D 11 over Metal | Reported | 1 report |
| D3DMetalApple's Game Porting Toolkit | Untested | no report yet — send one |
No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.
Notes
Does not start on a Mac. The game is built on libGDX with LWJGL3 and asks for an OpenGL 4.3 context, above the 4.1 that macOS offers.
Known issues
Never opens a window, WGL fails to create an OpenGL context (GLFW_VERSION_UNAVAILABLE)
What helps none on a Mac for now. No engine or graphics mode changes it
Why the game asks for an OpenGL 4.3 core context (and a 4.4 one before it), and macOS's OpenGL stops at 4.1, so Wine's Mac driver refuses them (WINEDEBUG=warn+wgl, highball-db#922)
Provenance
Reported by gerhardsmith84-bit (highball-db#922, 2026-11-02), Apple M4, macOS 27.2, Highball 0.10.23, engine x64-crossover26.3-r29, DXMT, rated 1 of 5: the game never opens a window, its log reports GLFW_VERSION_UNAVAILABLE and WGL failing to create an OpenGL context, on Wine 10 r28 and Wine 11 r29 alike. Not verified by the maintainer. gerhardsmith84-bit again on highball-db#922 (2026-11-04) with WINEDEBUG=fixme-all,warn+wgl, Wine 11 r29, DXMT: Wine's Mac driver refuses 'Profile version 4.4' and 'Profile version 4.3' contexts, and the thread that asked for 4.3 stops with exception c0000409 right after, twice. That log's session was started as app 3916150, The Last Caretaker Demo, and holds the Ocean World attempts too.
Before installing anything, it is worth checking whether the game already ships a native Mac build.
Common questions
Does Ocean World: Eden Crafters Prologue work on Mac?
Ocean World: Eden Crafters Prologue has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. This comes from community reports rather than a Highball test run, so treat it as a reasonable expectation rather than a guarantee.
Contribute a result
This page is generated from an open database. If you have run Ocean World: Eden Crafters Prologue on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.