Which renderer to use
Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.
| Renderer | Verdict | Evidence |
|---|---|---|
| DXVKDirect3D 9-11 over Vulkan | Untested | no report yet — send one |
| DXMTDirect3D 11 over Metal | Untested | no report yet — send one |
| D3DMetalApple's Game Porting Toolkit | Reported | 1 report |
No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.
Notes
Playable on an M1 Pro with D3DMetal on the default engine (r28) at medium settings, in a six minute session. The free demo of Off Axis (Steam app 4901880).
Provenance
Reported by artem6542 (highball-db#1136, 2026-11-10), Apple M1 Pro, macOS 26.3.1, Highball 0.10.26, engine x64-sikarugir10.0_6-r28, D3DMetal, rated 4 of 5 after 6 minutes: medium settings recommended. The environment has sync off, AVX advertised and a native concrt140 among its DLL overrides. Not verified by the maintainer.
Before installing anything, it is worth checking whether the game already ships a native Mac build.
Common questions
Does Off Axis Demo work on Mac?
Off Axis Demo has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. This comes from community reports rather than a Highball test run, so treat it as a reasonable expectation rather than a guarantee.
Contribute a result
This page is generated from an open database. If you have run Off Axis Demo on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.