Which renderer to use
Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.
| Renderer | Verdict | Evidence |
|---|---|---|
| DXVKDirect3D 9-11 over Vulkan | Untested | no report yet — send one |
| DXMTDirect3D 11 over Metal | Untested | no report yet — send one |
| D3DMetalApple's Game Porting Toolkit | Untested | no report yet — send one |
No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.
Notes
Micro freezes made it unplayable on DXVK with async compilation off, where each new shader compiles while playing. DXMT, Highball's default mode, or DXVK with async shader compilation on in the environment's settings, are the things to try. Not confirmed by the reporter.
Known issues
Micro freezes (reported on an M5, macOS 26.6.2, DXVK)
What helps DXMT, or DXVK async shader compilation in the environment's settings, untested here
Why likely shaders compiling on first use with DXVK's async compilation off
Provenance
Reported by Dex69-shadow (highball#321, 2026-10-11), Apple M5, macOS 26.6.2, Highball 0.10.10, DXVK for the game and the environment. The report does not say which edition. Not verified by the maintainer.
Before installing anything, it is worth checking whether the game already ships a native Mac build.
Common questions
Does Ori and the Blind Forest work on Mac?
Ori and the Blind Forest has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. This comes from community reports rather than a Highball test run, so treat it as a reasonable expectation rather than a guarantee.
Contribute a result
This page is generated from an open database. If you have run Ori and the Blind Forest on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.