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over the hill on Mac

Reported working by the community, not yet run by Highball, using the DXMT renderer. Community consensus (AppleGamingWiki, r/macgaming); unverified by Highball.

no dated Highball run yet Steam 2929250 2 community reports

Which renderer to use

Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.

RendererVerdictEvidence
DXVKDirect3D 9-11 over VulkanUntestedno report yet — send one
DXMTDirect3D 11 over MetalReportedcommunity reports
D3DMetalApple's Game Porting ToolkitReported1 report

No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.

Notes

A Unity game. Reported playable on DXMT on an M2 Pro and perfect on an M3 Max on D3DMetal 4 with -force-d3d11, with a rare stutter. Rumble works with an Xbox Series controller over Bluetooth once Wine's controller bus is set to SDL in the right registry key (highball#324), and a DualSense then gives no input in Unity games, see that issue.

Provenance

Reported by luchuyong17 (highball-db#523, 2026-10-17), Apple M2 Pro, macOS 26.6.1, Highball 0.10.15, engine x64-sikarugir10.0_6-r26, DXMT, recipes steam, vcrun2022 and controller-sdl, with SDL 3 and sdl2-compat of their own build through SDL_DYNAMIC_API, rated 4 of 5 after 3 minutes. klinaker (highball-db#529, 2026-10-17), Apple M3 Max, macOS 27.0.1, Highball 0.10.15, engine x64-sikarugir10.0_6-r27, D3DMetal 4 beta 2 through the per-game override with -force-d3d11, msync, Retina pixels and the Metal HUD on, recipes steam and vcrun2022, rated 5 of 5 after 5 minutes with rare stutter. Not verified by the maintainer.

Before installing anything, it is worth checking whether the game already ships a native Mac build.

Common questions

Does over the hill work on Mac?

over the hill has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. This comes from community reports rather than a Highball test run, so treat it as a reasonable expectation rather than a guarantee.

Which renderer should I use for over the hill?

DXMT. Highball can translate Direct3D through DXVK, DXMT or Apple's D3DMetal, and the right choice varies by game. The database records DXMT for over the hill. Highball uses it automatically when the game has a row; to set it by hand, open Settings, then Environments.

Contribute a result

This page is generated from an open database. If you have run over the hill on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.

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