Which renderer to use
Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.
| Renderer | Verdict | Evidence |
|---|---|---|
| DXVKDirect3D 9-11 over Vulkan | Untested | no report yet — send one |
| DXMTDirect3D 11 over Metal | Untested | no report yet — send one |
| D3DMetalApple's Game Porting Toolkit | Reported | 2 reports |
No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.
Notes
Reported perfect after a one-minute session on an M4 with macOS 27, so the report covers launch and the first screen; graphics mode not stated, frame rate not recorded. A second player on an M1 saw a shader issue on DXMT and none on D3DMetal over 22 minutes, so this page has Play pick D3DMetal (highball-db#674).
Known issues
A shader issue on DXMT (reported on an M1, macOS 27.0, engine r28, highball-db#674)
What helps D3DMetal, which this page picks. Highball asks to accept Apple's licence once
Why not measured
Provenance
Reported by ben24wr5 (highball-db#158, 2026-09-20): rated 5, perfect, Apple M4, macOS 27.0, engine x64-sikarugir10.0_6-r3, Highball 0.9.26, 1 minute played through Highball, 'good'; graphics mode not stated. The report named the game only as 'Restory'; matched to the Steam title. Not run here. Second report by AltF4e (highball-db#674, 2026-10-25), Apple M1, macOS 27.0, Highball 0.10.22, engine x64-sikarugir10.0_6-r28, D3DMetal, msync, rated 4 of 5 after 22 minutes. Bloucsi9 (highball-db#763, 2026-10-28), Apple M4, macOS 26.5.1, Highball 0.10.22, engine x64-sikarugir10.0_6-r28, D3DMetal, rated 5 of 5 after 1384 minutes: over 23 hours of play.
Before installing anything, it is worth checking whether the game already ships a native Mac build.
Common questions
Does ReStory: Chill Electronics Repairs work on Mac?
ReStory: Chill Electronics Repairs has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. This comes from community reports rather than a Highball test run, so treat it as a reasonable expectation rather than a guarantee.
Which renderer should I use for ReStory: Chill Electronics Repairs?
D3DMetal. Highball can translate Direct3D through DXVK, DXMT or Apple's D3DMetal, and the right choice varies by game. The database records D3DMetal for ReStory: Chill Electronics Repairs. Highball uses it automatically when the game has a row; to set it by hand, open Settings, then Environments.
Contribute a result
This page is generated from an open database. If you have run ReStory: Chill Electronics Repairs on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.