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SlashZero Demo on Mac

Reported working by the community, not yet run by Highball. Community consensus (AppleGamingWiki, r/macgaming); unverified by Highball.

no dated Highball run yet Steam 5099550 1 community report

Which renderer to use

Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.

RendererVerdictEvidence
DXVKDirect3D 9-11 over VulkanUntestedno report yet — send one
DXMTDirect3D 11 over MetalUntestedno report yet — send one
D3DMetalApple's Game Porting ToolkitReported1 report

No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.

Notes

Doesn't start in one report on an M1 with D3DMetal. An Unreal Engine game on DirectX 12, it shows its logo and then a Fatal error crash window.

Known issues

Provenance

Reported by udance4ever (highball-db#939, 2026-11-03), Apple M1, macOS 27.2, Highball 0.10.24, engine x64-sikarugir10.0_6-r29, D3DMetal, rated 1 of 5 after 1 minutes: the logo shows, then the game's own crash window ('The UE-Zero Game has crashed', Fatal error!) before the title screen. Not verified by the maintainer. udance4ever again in a comment on highball-db#939 (2026-11-03) with the game's own log: about a minute after start it stops on 'Unhandled Exception: 0xc06d007f', raised from kernelbase, the code for a delay-loaded function that wasn't found. udance4ever again in a comment on highball-db#939 (2026-11-04), in a Wine 11 environment on engine x64-crossover26.3-r28 with D3DMetal: no crash, but Steam shows a black window with white boxes, which the reporter takes for a licence agreement, and Highball keeps waiting for the game. Steam's helpers crash in that log ('-[NSViewBackingLayer setDisplaySyncEnabled:]: unrecognized selector'), Steam's window not drawing under D3DMetal. udance4ever again in a comment on highball-db#939 (2026-11-06): in the Wine 10 environment, with Steam started through Open Steam and the demo started from Steam's Play button, Unreal's message 'DirectX 12 is not supported on your system' came up. Steam started that way runs outside D3DMetal and the game inherits it, so it has no Direct3D 12 there, most likely the route rather than the game. udance4ever again in a comment on highball-db#939 (2026-11-06T21:00Z): in the Wine 11 environment, through Open Steam, no licence window showed and the demo never started.

Before installing anything, it is worth checking whether the game already ships a native Mac build.

Common questions

Does SlashZero Demo work on Mac?

SlashZero Demo has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. This comes from community reports rather than a Highball test run, so treat it as a reasonable expectation rather than a guarantee.

Contribute a result

This page is generated from an open database. If you have run SlashZero Demo on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.

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