Which renderer to use
Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.
| Renderer | Verdict | Evidence |
|---|---|---|
| DXVKDirect3D 9-11 over Vulkan | Untested | no report yet — send one |
| DXMTDirect3D 11 over Metal | Untested | no report yet — send one |
| D3DMetalApple's Game Porting Toolkit | Reported | 1 report |
No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.
Notes
Playable on an M3 Pro with D3DMetal on the Wine 10 engine r29 over 87 minutes, on high settings at a lower resolution, in a window. If Escape stops working, press it with Shift held.
Known issues
Frame drops after switching away from the game and back, not every time (M3 Pro, Wine 10 r29, D3DMetal)
What helps none known
Why not diagnosed
The Escape key stops working in some sessions (M3 Pro, Wine 10 r29, D3DMetal)
What helps press Escape with Shift held, which still works (highball-db#1148, credit RelaxedBlastoise)
Why not diagnosed
Earning an achievement moves the focus to Steam (M3 Pro, Wine 10 r29, in a window)
What helps click back into the game
Why not diagnosed. The reporter played in a window and thinks that may be why
Provenance
Reported by RelaxedBlastoise (highball-db#1148, 2026-11-11), Apple M3 Pro, macOS 27.0.1, Highball 0.10.26, engine x64-sikarugir10.0_6-r29, D3DMetal, rated 4 of 5 after 87 minutes: on high settings at a lower resolution, in a window, with the vcrun2022 recipe. Frame drops at times after switching away from the game and back. In a few sessions the Escape key stopped working, while Escape with Shift held still worked. Earning an achievement moves the focus to Steam, which the reporter thinks may come from playing in a window. Not verified by the maintainer.
Before installing anything, it is worth checking whether the game already ships a native Mac build.
Common questions
Does STAR WARS Zero Company work on Mac?
STAR WARS Zero Company has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. This comes from community reports rather than a Highball test run, so treat it as a reasonable expectation rather than a guarantee.
Contribute a result
This page is generated from an open database. If you have run STAR WARS Zero Company on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.