Which renderer to use
Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.
| Renderer | Verdict | Evidence |
|---|---|---|
| DXVKDirect3D 9-11 over Vulkan | Untested | no report yet — send one |
| DXMTDirect3D 11 over Metal | Reported | community reports |
| D3DMetalApple's Game Porting Toolkit | Reported | 1 report |
No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.
Notes
An online game, and signing in is where the patience goes: both reporters waited five to ten minutes at the server login, after which the first said it played near seamlessly with minor frame rate dips. Two independent reports agree on that wait, both on an M5. No frame rate measured and nothing run here.
DXMT is the mode to start in. The second reporter went to D3DMetal and found the game would not open at all until DirectX 12 had been turned on inside the game's own video settings, which means first reaching those settings under DXMT.
Provenance
Reported twice, not run here. highball-db#180 (2026-09-22): rated 4, playable with minor issues, Apple M5, macOS 27.0, engine x64-sikarugir10.0_6-r5, Highball 0.9.6, DXMT. highball-db#183 by freewhirlo7 (2026-09-23): rated 3, playable with workarounds, Apple M5, macOS 27.0, D3DMetal.
Before installing anything, it is worth checking whether the game already ships a native Mac build.
Common questions
Does Tom Clancy's The Division work on Mac?
Tom Clancy's The Division has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. This comes from community reports rather than a Highball test run, so treat it as a reasonable expectation rather than a guarantee.
Which renderer should I use for Tom Clancy's The Division?
DXMT. Highball can translate Direct3D through DXVK, DXMT or Apple's D3DMetal, and the right choice varies by game. The database records DXMT for Tom Clancy's The Division. Highball uses it automatically when the game has a row; to set it by hand, open Settings, then Environments.
Contribute a result
This page is generated from an open database. If you have run Tom Clancy's The Division on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.