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Trackmania on Mac

Reported working by the community, not yet run by Highball, using the DXMT renderer. Community consensus (AppleGamingWiki, r/macgaming); unverified by Highball.

no dated Highball run yet Steam 2225070

Which renderer to use

Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.

RendererVerdictEvidence
DXVKDirect3D 9-11 over VulkanUntestedno report yet — send one
DXMTDirect3D 11 over MetalReportedcommunity reports
D3DMetalApple's Game Porting ToolkitUntestedno report yet — send one

No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.

Notes

Nadeo's 2020 Trackmania, Direct3D 11. Reported perfect after 50 minutes on DXMT on the default engine r17 on an M5. Its Steam page requires a Ubisoft account and the Steam build normally goes through Ubisoft Connect, whose own window does not paint on the default Wine 10 engine (the ubisoft-connect recipe says why), yet the report has only the steam recipe and a perfect rating, so how the sign-in went is the open question. No frame rate was given and nothing was measured here.

Provenance

Reported by Chickensfly (highball-db#294, 2026-10-03), Apple M5, macOS 26.6.2, Highball 0.10.2, engine x64-sikarugir10.0_6-r17, DXMT as the environment's mode, recipe steam, rated 5 of 5 after 50 minutes. Not verified by the maintainer.

Before installing anything, it is worth checking whether the game already ships a native Mac build.

Common questions

Does Trackmania work on Mac?

Trackmania has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. This comes from community reports rather than a Highball test run, so treat it as a reasonable expectation rather than a guarantee.

Which renderer should I use for Trackmania?

DXMT. Highball can translate Direct3D through DXVK, DXMT or Apple's D3DMetal, and the right choice varies by game. The database records DXMT for Trackmania. Highball uses it automatically when the game has a row; to set it by hand, open Settings, then Environments.

Contribute a result

This page is generated from an open database. If you have run Trackmania on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.

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