Which renderer to use
Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.
| Renderer | Verdict | Evidence |
|---|---|---|
| DXVKDirect3D 9-11 over Vulkan | Reported | community reports |
| DXMTDirect3D 11 over Metal | Untested | no report yet — send one |
| D3DMetalApple's Game Porting Toolkit | Untested | no report yet — send one |
No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.
Notes
Reported perfect on DXVK on the default engine r11 on an M2 after a short session of ten minutes, with nothing named as off. The bottle had been set up for Counter-Strike 2, whose recipe writes a dxvk.conf section for csgo.exe alone, so none of it reaches this game. No report has tried DXMT on it yet. Early Access, Windows only on Steam. The anti-cheat map has no entry for it. No frame rate was given and nothing was measured here.
Provenance
Reported by temka0217 (highball-db#310, 2026-10-04, the form's game field says Steam, the title and app id say ULTRAKILL), Apple M2, macOS 26.6.2, Highball 0.9.39, engine x64-sikarugir10.0_6-r11, DXVK, AVX advertised, rated 5 of 5 after 10 minutes, recipes steam, vcrun2022 and counter-strike-2 in the bottle. Not verified by the maintainer.
Before installing anything, it is worth checking whether the game already ships a native Mac build.
Common questions
Does ULTRAKILL work on Mac?
ULTRAKILL has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. This comes from community reports rather than a Highball test run, so treat it as a reasonable expectation rather than a guarantee.
Which renderer should I use for ULTRAKILL?
DXVK. Highball can translate Direct3D through DXVK, DXMT or Apple's D3DMetal, and the right choice varies by game. The database records DXVK for ULTRAKILL. Highball uses it automatically when the game has a row; to set it by hand, open Settings, then Environments.
Contribute a result
This page is generated from an open database. If you have run ULTRAKILL on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.