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Community

WHERE SAFETY ENDS *Remake* on Mac

Reported working by the community, not yet run by Highball, using the D3DMetal renderer. Community consensus (AppleGamingWiki, r/macgaming); unverified by Highball.

no dated Highball run yet Steam 2823140

Which renderer to use

Highball can run each game through three different Direct3D translation layers. This is what the database knows for this title — empty rows are open questions, not failures.

RendererVerdictEvidence
DXVKDirect3D 9-11 over VulkanUntestedno report yet — send one
DXMTDirect3D 11 over MetalUntestedno report yet — send one
D3DMetalApple's Game Porting ToolkitReportedcommunity reports

No dated Highball run yet. When one lands it records the renderer, the engine build and the macOS version it was seen on — which is what stops a verdict quietly rotting. Send one.

Notes

A Unity game that opens a fixed 1754x1240 window, set by its own script, so on most Mac screens the window runs past the bottom edge and some screens get cut off. Unity's -screen-width and -screen-height launch options and the saved Screenmanager values do not change it: the game sets the size itself and writes it back. Turn on Retina resolution in the environment's settings: Wine then counts the screen in pixels, the window becomes 877x620 points, and the whole title menu fit on a 1920x1080 display here. Retina resolution applies to every game in that environment.

Provenance

Reported playable by udance4ever (highball-db#350, 2026-10-06), Apple M1, macOS 27.0.1, Highball 0.10.9, engine x64-sikarugir10.0_6-r21, D3DMetal, rated 4 of 5. The window size was measured here on an M4 (macOS 27.0, r21, D3DMetal, 2026-10-06) up to the title menu; the game was not played here.

Before installing anything, it is worth checking whether the game already ships a native Mac build.

Common questions

Does WHERE SAFETY ENDS *Remake* work on Mac?

WHERE SAFETY ENDS *Remake* has no native Mac build, but it is reported to run on Apple Silicon through Highball, a free open-source compatibility layer. This comes from community reports rather than a Highball test run, so treat it as a reasonable expectation rather than a guarantee.

Which renderer should I use for WHERE SAFETY ENDS *Remake*?

D3DMetal. Highball can translate Direct3D through DXVK, DXMT or Apple's D3DMetal, and the right choice varies by game. The database records D3DMetal for WHERE SAFETY ENDS *Remake*. Highball uses it automatically when the game has a row; to set it by hand, open Settings, then Environments.

Contribute a result

This page is generated from an open database. If you have run WHERE SAFETY ENDS *Remake* on Apple Silicon, working or not, a report takes a minute and fills in the empty rows above. Send a report, or read how the data is put together.

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